Playing with Intel Xe: will Intel Graphics be used to play without a video card?

Playing with Intel Xe: will Intel Graphics be used to play without a video card?
Playing with Intel Xe: will Intel Graphics be used to play without a video card?
The great evolution of the 11th generation Intel Core happens in the graphics. While the Cypress Cove cores promise an evolution of up to 19% in IPC, the new Intel Xe bring no less than a 50% jump, a beautiful generational leap in performance. Considering the low performance that the previous generation, what does this mean in practice?

We have two different tests. In video we put the Intel Core i5-11600K into action, while in the comparison graphics we use the Core i9-11900K. In graphics, however, we have the same features in both: the integrated graphic is an Intel UHD Graphics 750, with a total of 32 execution units and with a base frequency of 350MHz and boost up to 1300MHz.

Starting with synthetic testing, we put Intel Xe versus AMD Ryzen 5 3400G into action. At the moment we don’t have a 4000G series model, but in graphics there are no major developments, so don’t expect huge differences in graphics performance compared to the 3400G used in these tests.

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The jump is very remarkable, with moments when they reach more than 400%. Of course we talk about extremes, which was the case with Rainbow Six Siege where the Intel Graphics HD 630 simply were unable to run the test. Overcome this scenario with the hardware completely strangled, the giant leap of Intel Xe is noticeable. On average, Intel delivered well over 50% evolution, with many games evolving by 80%.

Even so, it is not enough to overcome the capacity of AMD’s Vega graphics, present in the Ryzen 5 3400G. In some moments, the difference was 20%, something relevant but not even compared to the abyss that existed before. But in heavier games we still have 40 to 70% differences, making Assassin’s Creed Valhalla and Red Dead Redemption 2 playable above 30fps in HD on AMD Ryzen, but not on Intel Core.

But enough of theory, let’s try to put into practice a gameplay!

This evolution made a big difference in Intel Core trying to face games without a video card. It was feasible to play a lot with an acceptable level of quality and performance, with games like Rocket League being feasible to play FullHD with a high frame rate, as well as DoTA 2. Other games also delivered a good gameplay, but it depends on resolution adjustments. , in some cases needing to go to HD. This is the case with CS: GO if you are looking for high frame rates, something close to 140fps, which is only feasible in HD. Fortnite was also able to run very well in HD with high frame rates, but needed to run in performance mode.

Undoubtedly, additional performance is welcome and in the integrated graphics it is already possible to play many more things than previous generations, which would be very welcome by the crowd of input hardware that cannot get a video card. The tense is in the “would be” because, unfortunately, Intel restricted Intel Xe graphics only in high-end products, starting with Core i5-11500 (not even the 11400 “got in the wheel”) to bring UHD 750. Below that , follows the Intel HD 630, the same present in the defenseless blue bars of the graphics above, of the 10900K. Unfortunately, it is not in this generation that Intel will be able to fight for space on the PC of the Adrenaline Crisis.

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